I am a software engineer, currently working at Anaconda.
Earlier in my career, I developed software to solve complex multi-disciplinary engineering problems. I am particularly interested in integrating physics-based models, data-driven analytics, and real-time data.
I studied Naval Architecture & Marine Engineering at the University of Michigan. My graduate research focused on Computational Fluid Dynamics, Fluid-Structure Interaction, and Surface Effect Ship hydrodynamics.
I write a lot of code, both professionally and as a hobby. I have been in love with Python since 2011 and use it whenever possible. I also enjoy writing code in C, C++, Fortran, Go & Rust when appropriate.
This site is a way for me to learn about new technologies, host small tools I write, and put some thoughts out there. Feel free to explore, and please get in touch if you want to learn more!